Below is a copy of the text for your 1.Assessment task. Please ensure to read the text carefully before commencing and contact me in person to ensure that you are on track after the break. You will have time to work on the assessment in class 10 (next class on the 11/09)

Assessment 1 (Cert IV in IDM)

Development of a Character and Interior Concepts

Due Date: 20/10/2012

Grade: 30% of final grade

Brief: Think of your favourite game character and design an offspring. We are interested in an exciting addition of personality and criteria. The offspring needs to be clearly related to the parent, yet needs to have interesting characteristics, which make for a deep gaming experience.

Now add the interior spaces that your character will encounter. What will the rooms and interiors in your character’s world look like?

Respond to all the questions and perform all tasks below! E-mail your link to your assessment to me.

1. Create two digital Moodboards in Photoshop:

Dimensions: 1280 x 1024px, Resolution: 100ppi

1) Your first moodboard should have a clear focus on Landscapes, colour scheme, font choices and needs to include stylistic decisions as well. Create it in Photoshop and save it as a JPG.

2) Your second moodboard should have images of interior spaces of the existing game and interiors that you want to use as inspiration or reference.

2. Create a styleboard:

Create a styleboard for your character, describing the style and features. (Use links at Classoffederico)

3. Create two Prezi presentations:

Create two online presentations using

1)      Your first presentation needs to

  1. define the target audience
  2. Show your research the existing character (images and information)
  3. Show your brainstorms of characteristics and traits for the offspring (we are interested in visual traits)
  4. Include the styleboard for your character
  5. Show a minimum of 5 pages of thumbnails and character development sketches (scans)
  6. Include your detailed sketch of your character against a interior of your game (see point 4 of this assessment)

2)      Your second presentation needs to include:

  1. Your research of cityscapes/landscapes and interiors (partly from the original game and from other sources)
  2. A moodboard for cityscapes and/or landscapes
  3. A moodboard for interior spaces
  4. 5 pages of sketches for interiors, including close-ups and entire rooms or spaces
  5. A range of colours for the interiors

Insert the links to both presentations in the blue box and e-mail to me.

4. Create a final concept for your character

Sketch it in more detail against an interior for the game.

Include in your presentation



30/8/12 – Thursday  (11am – 2pm)


Last week’s homework was:  Commence the moodboard at home and draw for a minimum of 10mins daily!

  1. Check students’ homework
  2. Drawing Task
  3. Moodboard using Photoshop
    Create a Moodboard using the following steps:

    1. Create a folder for your images by the same name
    2. Find all images and inspirations using the internet, your environment and your camera or mobile as well as books and other printed material and scan the images
    3. Save all images in images folder (this is obvious, but it is very common that images are somewhere on a USB)
    4. Place images (File>place) and adjust size, position and angle (always use Shift to maintain correct proportion) and confirm with Enter
    5. Work with Layers (each image should have a layer). Place will automatically create a layer
    6. Use the Move Tool (V) in combination with the Auto Select button, to be able to select objects and layers by clicking on it.
    7. Work with Layer Blending Modes (in the Layer palette)
    8. Use Selection Tools – Quick Selection, Magic Wand and Polygonal Lasso Tool (experiment with Refine Edge function)
    9. Work with Masks – select what you would like to have visible and click on the Mask button (bottom of Layer palette) – or to make the non-selected part visible press Alt + Mask button
    10. Use the Mask Edge or Refine Mask Edge function (Mask Palette>Mask Edge button) to improve the finish of your selection
    11. While in mask mode work with Brush Tool (B) to either hide or make visible
    12. I will look at your progress in class! J


Sketch for 10 mins every day. Practice:

  1. Straight lines, 10 equal space, 10 at increasing spaces
  2. Squares & squares within squares & circles within squares
  3. Circles & circles within
  4. Circles sliced
  5. Ellipses, row of ellipses with increasing size
  6. Boxes with ellipses
  7. Hands

Create a Styleboard
Create a styleboard in Illustrator for your main character
Include labels and pointers/arrows. Use these examples to guide you: The Dweller Fancy Pants The Chameleon


23/8/12 – Thursday  (11am – 2pm)

NOTE: If you have not completed your Prezi presentation by today, you need to complete by next week.

  1. Check students’ homework
  2. Drawing Task
  3. Prezi Presentations
  4. Introduction to Moodboards
    Look at the samples below and participate in class discussion.

    6. (Styleboard)
    7. Introduction to Styleboard


Sketch for 10 mins every day. Practice:

  1. Straight lines, 10 equal space, 10 at increasing spaces
  2. Squares & squares within squares & circles within squares
  3. Circles & circles within
  4. Circles sliced
  5. Ellipses
  6. Boxes with ellipses
  7. Hands

Create a moodboard

Create the moodboard for on screen using Photoshop,  dim: 1280x1024px, resoultion: 100ppi

Focus on the game world (Concept art). Think about images that could inspire you for the game world and collect in digital format.

Commence the moodboard at home, you will be able to complete in class.