From your Drawing Task – 20/9/12

The text is directly taken from today’s drawing task. Complete on the sheet handed out (not in here):

Please complete all the tasks below. This is a chance to see your drawing progress and a chance for me to check that you are doing your daily 10mins of sketching at home!
Use a HB, B or 2B pencil. You have 25 minutes.

1. How many hours did you spend on your homework (doing the drawing exercises) since last class? If you did not draw at all write 0. You will not be marked down.
2. Draw a minimum of 30 curved and straight lines varying your line strength. Copy the examples and create your own.


3. Draw 20 circles with varying line thickness.


4. Draw both examples to below. Good luck!


5. Draw the example for a modern seating concept (about 6 times):

6. Draw the revolver in side profile and at a 3/4 view.

Revolver, courtesy of: http://simage1.sportsmansguide.comM1873 Replica, courtesy of Ebay

If you have not completed these in class please complete asap and hand in to me.

From your drawing task – 6/9/12

The text is directly taken from today’s drawing task. Complete on the sheet handed out (not in here):

Please complete all the tasks below. This is a chance to see your drawing progress and a chance for me to check that you are doing your daily 10mins of sketching at home!
Use a HB, B or 2B pencil. You have 25 minutes.

1. How many hours did you spend on your homework (doing the drawing exercises) since last class? If you did not draw at all write 0. You will not be marked down.
2. Draw a minimum of 20 curved lines varying your line strength.


3. Draw 3 rows of 10 touching circles (see example).


4. Draw the sample to your right. Good luck!


5. Draw 20 circles with varying line thickness.


5. Redraw the Escape Pod from Mass Effect. See image (Courtesy of The Art of Mass Effect Universe’, 2012)

Courtesy of The Art of Mass Effect Universe’, 2012

6. Draw a sketch of the entrance to Afterlife from Mass Effect 3. See image (Courtesy of The Art of Mass Effect Universe’, 2012)

Courtesy of The Art of Mass Effect Universe’, 2012

7. Draw 5 different hands using the methods described at the link: http://alexds1.deviantart.com/art/Hand-tutorial-83785318

Cert IV in IDM – Class 6

CLASS 6

30/8/12 – Thursday  (11am – 2pm)

 

Last week’s homework was:  Commence the moodboard at home and draw for a minimum of 10mins daily!

  1. Check students’ homework
  2. Drawing Task
  3. Moodboard using Photoshop
    Create a Moodboard using the following steps:

    1. Create a folder for your images by the same name
    2. Find all images and inspirations using the internet, your environment and your camera or mobile as well as books and other printed material and scan the images
    3. Save all images in images folder (this is obvious, but it is very common that images are somewhere on a USB)
    4. Place images (File>place) and adjust size, position and angle (always use Shift to maintain correct proportion) and confirm with Enter
    5. Work with Layers (each image should have a layer). Place will automatically create a layer
    6. Use the Move Tool (V) in combination with the Auto Select button, to be able to select objects and layers by clicking on it.
    7. Work with Layer Blending Modes (in the Layer palette)
    8. Use Selection Tools – Quick Selection, Magic Wand and Polygonal Lasso Tool (experiment with Refine Edge function)
    9. Work with Masks – select what you would like to have visible and click on the Mask button (bottom of Layer palette) – or to make the non-selected part visible press Alt + Mask button
    10. Use the Mask Edge or Refine Mask Edge function (Mask Palette>Mask Edge button) to improve the finish of your selection
    11. While in mask mode work with Brush Tool (B) to either hide or make visible
    12. I will look at your progress in class! J

HOMEWORK:

Sketch for 10 mins every day. Practice:

  1. Straight lines, 10 equal space, 10 at increasing spaces
  2. Squares & squares within squares & circles within squares
  3. Circles & circles within
  4. Circles sliced
  5. Ellipses, row of ellipses with increasing size
  6. Boxes with ellipses
  7. Hands

Create a Styleboard
Create a styleboard in Illustrator for your main character
Include labels and pointers/arrows. Use these examples to guide you: The Dweller Fancy Pants The Chameleon

Cert IV in IDM – Class 5

CLASS 5

23/8/12 – Thursday  (11am – 2pm)

NOTE: If you have not completed your Prezi presentation by today, you need to complete by next week.

  1. Check students’ homework
  2. Drawing Task
  3. Prezi Presentations
  4. Introduction to Moodboards
    Look at the samples below and participate in class discussion.

    1. http://www.srielkins.com/design/gaming/moodboard.html
    2. http://andybaileydfga.blogspot.com.au/2012/05/boiler-room-moodboard.html
    3. http://www.orkastrated.com/?page_id=25
    4. http://finalopenproject.blogspot.com.au/2011/05/mood-board-of-city-scapes.html
    5. http://digitalzombie3d.blogspot.com.au/2011/01/mood-board.html
    6. http://viget.com/inspire/vigepops-making-them-look-as-good-as-they-taste (Styleboard)
    7. Introduction to Styleboard
      1. http://four-pins.com/life/diamonds-wood-style-boards-for-the-unattractive-scarface-is-still-pretty-good-at-rapping-trae-and-some-friends-mystikal-i-know-right-and-big-boi/
      2. http://aworldinreverse.blogspot.com.au/2011/10/autumn-style-inspiration-collage.html

HOMEWORK:

Sketch for 10 mins every day. Practice:

  1. Straight lines, 10 equal space, 10 at increasing spaces
  2. Squares & squares within squares & circles within squares
  3. Circles & circles within
  4. Circles sliced
  5. Ellipses
  6. Boxes with ellipses
  7. Hands

Create a moodboard

Create the moodboard for on screen using Photoshop,  dim: 1280x1024px, resoultion: 100ppi

Focus on the game world (Concept art). Think about images that could inspire you for the game world and collect in digital format.

Commence the moodboard at home, you will be able to complete in class.

Class 1 – 26/7/12 – Cert IV IDM

CLASS 1 – 26/7/12 – Thursday  (11am – 2pm)

 Talking about the break

Introducing units of competency

  1. Students had to perform/commence the following task- they were at an imaginary function held by Bioware, who was holding a competition to offer employment to a young designer. The job would go to the person, who would best respond to:
    1. Think of your favourite game character and design an offspring. We are interested in an exciting addition of personality and criteria. The offspring needs to be clearly related to the parent, yet needs to have interesting characteristics, that make for a deep gaming experience.
    2. Write a brief based on the verbal instruction
    3. Define the target audience
    4. Research the existing character
    5. Brainstorm characteristics and traits for offspring (we are interested in visual traits)
    6. Develop 5 pages of thumbnails and character development sketches
    7. Students e-mail works with all names and dates and (if ready) sketches
    8. 5.       HOMEWORK: Continue the task