E-Learning and Games – Week 3

Based on photo by xandert found on morgueFile

Based on photo by xandert found on morgueFile

Link to all Weeks     Week 1     Week 2     Week 3     Week 4      Week 5     Week 6

Content:

  1. Learning Needs
  2. Learning Styles
  3. Assessment 1
  4. Feedback

Learning Needs

Learning needs are the requirements that the learner needs to learn to pass a subject or to move to the next step.

So, a learning needs analysis is conducted to recognise the gap between the existing skills, knowledge and abilities and those that are needed for the level of education. Once this gap is determined, decisions can be taken as to the type of training required (if this is the preferred action) and the form of delivery.

By conducting a learning needs analysis, you can identify what features are needed in your e-learning game.

Write down the learning needs of your target audience? Start this point of with the desired outcome: what does the learner need to learn?

This is a good point to brainstorm. What is it that you need to expose your learner to?

Read more about Learning Needs at AssetProject.info.

Learning Styles

Every learner has a preferred style of learning. The majority of learners prefer a mix of learning styles.

Look up the link Learning Styles Online and discover which learning style is your preferred one.

Assessment 1

E-Learning Conceptual Layout of Screen: www.emedicus.co.uk

E-Learning Conceptual Layout of Screen: http://www.emedicus.co.uk

Assessment 1 – Research

Feedback

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C2 – Social Web – Week 05

Link to all Weeks     Week 1     Week 2     Week 3     Week 4 Week 5 Week 6 Link to this Class on MyKangan

Today’s Class

  • Units of Competency
  • Assessment 1
  • Feedback

Units of Competency

This class is a cluster of:

There will be one assessment delivered from:

  • ICAWEB413A Optimise Search Engines
  • ICAWEB424A Evaluate and Select a Web Hosting Service

Assessment 1

Students can work on this assessment until completion.

C2 – Assessment 1 SNS

Feedback

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C1 – Design Simple Webpage Layouts – Week 05

Banner_Cert IV WebBTech-designSimpleWebsite

Link to all Weeks     Week 1     Week 2     Week 3     Week 4      Week 5     Week 6      Link to this Unit on MyKangan

Today’s Class

  • Dreamweaver – Session 3
  • Feedback

Dreamweaver – Session 3

We will continue the Dreamweaver training on Adobe TV’s Webdesign Channel.

Adobe TV – Learn Dreamweaver CS5 & CS5.5

After entering the Adobe TV site (link above) you should see an icon with resources at the top of the window. Download these and install on your D-drive.

Note: You will not see resources unless you have sign up with Adobe TV (for free).

Placing Images on the Page (7:44)

Creating Links in Dreamweaver (11:10)

Understanding Style Sheets (2:23)

Controlling CSS from the Property Inspector (5:21)

Using Live View and CSS Inspect (7:58)

Simplified Site Setup in Dreamweaver CS5 (5:43)

Feedback

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C1 – Design Simple Webpage Layouts – Week 04

Banner_Cert IV WebBTech-designSimpleWebsite

Link to all Weeks     Week 1     Week 2     Week 3     Week 4      Week 5     Week 6      Link to this Unit on MyKangan

Today’s Class

  • Follow up
  • Dreamweaver – Session 2
  • Feedback

Follow up on Previous Assessment and Work

How has everybody faired with the Assessment on Accessibility? It is due today, so please upload in class.

Please upload in ICA40311-ICTITW4N-ITGEN-2013-ICAWEB414A-DESIGN SIMPLE WEB PAGE LAYOUTS (sorry about the lengthy code).

Dreamweaver – Session 2

We will continue the Dreamweaver training on Adobe TV’s Webdesign Channel.

Adobe TV – Learn Dreamweaver CS5 & CS5.5

Creating new documents (5:23)

Adding structure to text (8:36)

Managing Assets in Dreamweaver (13:13)

Placing Images on the Page (7:44)

We worked to Managing Assets in Dreamweaver. Please watch the last video before next class.

Feedback

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C3 – CSS and Testing Procedures – Week 04

Link to all Weeks    Week 1     Week 2     Week 3     Week 4      Week 5     Week 6

Today’s Class

  • Last Week and Your Homework
  • Assessment Task 1
  • CSS Tutorial on W3Schools.com
  • Feedback

Last Week and Your Homework

Your homework was to read

Let us see what you recall:

  • What styles of fonts were mentioned (they were referred to as generic font families)?
  • What code do you use to specify a Sans Serif font?
  • How can you set the font size for a paragraph?
  • Where in a HTML would you place the style information for colouring a link?
  • What is the code for it?
  • Is your Assessment 1 (CSS Tracking) document updated?

Assessment Task 1

Continue on Assessment Task 1. Use your copy or the file below (if you have not started yet.) Assessment 1 CSS Tracking

CSS Tutorial on W3Schools.com

Today I will ask you to work through these chapters alone and fill your findings in the Assessment 1 CSS Tracking!

Feedback

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Manage Quality Customer Service – Class 4

Link to all Classes     Class 1    Class 2     Class 3     Class 4     Class 5

Today’s Class

  • Assignment 1 Senza Nome
  • Class Task (Day 1 Task)
  • Feedback

Assignment 1 Senza Nome

In today’s class you will be able to work on Assessment 1 Senza Nome.

I will walk around and speak to students and assist.

Make sure to upload it to this link on MyKangan  before the class is over. Upload complete and incomplete works. You can always add to it and re-upload your work.

Class Task (Day 1 Task)

Afterwards you will work on the Class Task or Day 1 Task.

Only upload one or the other here: Upload Class Task to MyKangan

Thank you!

Feedback

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E-Learning and Games – Week 2

Based on photo by xandert found on morgueFile

Based on photo by xandert found on morgueFile

Link to all Weeks     Week 1     Week 2     Week 3     Week 4      Week 5     Week 6

Content:

  1. Game Genres
  2. Find 5 Educational Games (Task)
  3. Game Mechanics
  4. Homework
  5. Feedback

Game Genres

We will start off by comparing last week’s works by you. What definitions did everybody find?

Game genres are different from film genres. While film genres are related to a style of a film or an era a plot is set in, game genres relate more to the way a game is played. This is the actions a gamer needs to perform to succeed in a game. These actions are also called Game Mechanics. Game genres can also be classified by a viewpoint (eg First Person Shooter = FPS and Third Person Shooter = TPS or 3PS) or the style.

Examples are:

Action

Fast paced, player needs to be accurate and quick (eg shooting)

Racing

Competitive games that revolve around vehicles of all sorts racing against each other. Can be single player or multiplayer.

Example: Need for Speed

Sport

Anything about sports, either action of playing the sport with a character or simulation of making a team succeed. Most current sport games are hybrids of Action/RPG or Action/Simulation.

Examples: Fifa, Pro Evolution Soccer, Tiger Woods Golf, Football Manager.

Strategy

A genre that requires planning and thinking to succeed. There is real-time and turn-based strategy. Real-time that the game runs to a clock and that every players actions take place straight away. Turn-based strategy is more of a stop and go experience, players decide on their turns and then the game advances per turn.

Examples: League of Legends, Total War Series, Risk

Adventure

This genre is about solving problems, there may be puzzles, exploring, memorisation and twists along the way. Levels play a part, often there are areas that need to be explored. Most adventure games are hybrids with other games.

Examples: Tombraider, Myth

Simulation

Arcade

Puzzle

FPS – First Person Shooter

3PS/TPS – Third Person Shooter

RPG

Party, Dance , Rhythm

Children

Fitness

Edugames or Educational Games

Find 5 Educational Games

Research Educational Games!

Use the internet to find 5 games (including Ubisoft’s Rocksmith) that are current.

  • Describe the platform,
  • the technology,
  • game mechanics and
  • target audience as well as
  • learning material/topic.

Upload in form of a comment to this post with a link to game images and and info online!

Game Mechanics

Game mechanics are a topic that has created a fair bit of controversy over the years. People vary in their definition of what should be a game mecahnic. Below is a definition that we will use for this class:

A simple division between mechanics and rules breaks down into two things:

Mechanics are the actions you can perform

Rules determine the outcome and

gameplay is derived by balancing these two things.

So, to take a Tetris example:

The mechanics of Tetris are:

Turn a block

Drop a block fast

Destroy blocks by creating a line

The rules of Tetris are

  • Gravity, which accelerates in a stepped fashion according to score
  • Score, which increases in a stepped fashion according to created lines
  • Pile reformation, which determines the effects of a destroyed line on the blocks above.
  • The lose condition of whether the pieces reach the top
  • The next piece determinant, which selects what new piece will show after the previous one has landed.

Source: http://www.lostgarden.com/2006/10/what-are-game-mechanics.html Feb 2012

Homework

Please look at the sites/posts below on edugames or educational games or serious games during the week.

Try at least 3 games and be prepared to speak about them in class!

BBC Educational Games   ZaidLearn   75 Free EduGames to Spice Up Your Course

Feedback

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C1 – Design Simple Webpage Layouts – Week 03

Banner_Cert IV WebBTech-designSimpleWebsite

Link to all Weeks     Week 1     Week 2     Week 3     Week 4      Week 5     Week 6      Link to this Unit on MyKangan

Today’s Class

  • Assessment 1 – Accessibility
  • Dreamweaver – Session 1
  • Feedback

Assessment 1 – Accessibility

We will read through this task together please click on the link to download the file. Follow the in-class discussion and make sure that you understand each question or ask the teacher in the presentation!

Assessment 1 – Accessibility

The assessment is due next week!

Dreamweaver – Session 1

We will commence Dreamweaver training. We will use the video tutorials provided on Adobe TV’s Webdesign Channel, but I would like you to open this online PDF to get you started: A Beginner’s Cookbook to Dreamweaver.

Adobe TV – Learn Dreamweaver CS5 & CS5.5

All numbers are the duration of the videos in minutes.

I do not expect that we will work past the 4th video, but students who are more advanced are welcome to work ahead.

Getting Started: What is Dreamweaver CS5? (3:23)

Note: Before you view ‘Defining a new Site’ create a folder with the name dw website and subfolder by the names: assets, CSS, images, notes, scripts and video.

Defining a new Site (4:42)

In class we worked up to here! We will continue with Dreamweaver next week.

Creating new documents (5:23)

Adding structure to text (8:36)

Managing assets in Dreamweaver (13:13)

Feedback

Please leave your feedback in form of a comment. Your feedback and suggestions will help me to make this blog more user friendly. Thanks!

C3 – CSS and Testing Procedures – Week 03

Link to all Weeks    Week 1     Week 2     Week 3     Week 4      Week 5     Week 6

Today’s Class

  • Last Week
  • Assessment Task 1
  • CSS Tutorial on W3Schools.com
  • Feedback

Last Week

Last week we worked on CSS. What do you recall?

  • Define CSS Id
  • What is the HTML code for an id and where do you insert it?
  • Define CSS Class
  • What is the HTML code for a class and where do you insert it?
  • What is the code for inserting a link to external CSS?

Assessment Task 1

Continue on Assessment Task 1. Use your copy or the file below (if you have not started yet.)

Assessment 1 CSS Tracking

CSS Tutorial on W3Schools.com

We will cover:

In class we worked to here!

Homework

Read the two pages below and add to your Assignment 1 CSS Tracking

Next Class

Feedback

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